

“Change Mob Animations with the /playanimation Command”
Command entered in the Command Block:
A. 🐘Fishing Rod that Makes Mobs Big
Block Type: Repeat / Redstone: Needs Redstones
/execute as @e[type=fishing_hook] at @s run playanimation @e[family=mob,r=2] animation.ghast.scale none 100
This makes mobs near a thrown fishing hook temporarily appear to grow in size.
B. 😃Fishing Rod that Only Makes a Mob’s Head Big
Block Type: Repeat / Redstone: Needs Redstones
/execute as @e[type=fishing_hook] at @s run playanimation @e[family=mob,r=5] animation.chicken.baby_transform none 100
When you throw a fishing rod, the heads of nearby mobs will appear to get bigger, as if they’re transforming into a baby version.
C. 🦇Fishing Rod that Makes Mobs Fly Like a Bat
Block Type: Repeat / Redstone: Needs Redstones
/execute as @e[type=fishing_hook] at @s run playanimation @e[family=mob,r=2] animation.bat.flying none 100
When you throw a fishing rod, nearby mobs will appear to float around like bats.
D. 👤Fishing Rod that Makes Mobs Enderman-Shaped
Block Type: Repeat / Redstone: Needs Redstones
/execute as @e[type=fishing_hook] at @s run playanimation @e[family=mob,r=2] animation.enderman.base_pose_v1.0 none 100
When you throw a fishing rod, nearby mobs will temporarily appear to take on an eerie, upright stance like an Enderman.
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